module Manipulators:Use GUI events to modify the scene.sig..end
class trackball :< mouse : < affect : Event.mouse_listener -> unit; .. >;
ticker : < affect : Event.frame_listener -> 'a; .. >; .. > ->object..end
class mousewheel_scaler :?steps:int -> ?range:float -> < mouse : < affect : Event.mouse_listener -> unit; .. >; .. > ->object..end