Module Manipulators


module Manipulators: sig .. end
Use GUI events to modify the scene.

class trackball : < mouse : < affect : Event.mouse_listener -> unit; .. >;
ticker : < affect : Event.frame_listener -> 'a; .. >; .. > ->
object .. end
A prototype 2D manipulator.
class mousewheel_scaler : ?steps:int -> ?range:float -> < mouse : < affect : Event.mouse_listener -> unit; .. >; .. > -> object .. end
A 1D manipulator.