Class Fps.no_clipping_engine


class no_clipping_engine : object .. end
Follow commands without constraints from walls or anything.
Inherits
val mutable position : Vector.vector
val mutable rotation : float
val mutable tilt : float
method set_position : Vector.vector -> unit
method rise : float -> unit
method rotate : float -> unit
method tilt : float -> unit
method forward : float -> unit
method strafe : float -> unit
method get_state : fps_state