class fps_camera : object .. end
A Scene.camera that implements fps_entity.
Inherits
val mutable perspective : fps_entity
val mutable fovy : float
val mutable z_bounds : float * float
val mutable viewport : int * int
method set_engine : fps_entity -> unit
method get_state : fps_state
method forward : float -> unit
method tilt : float -> unit
method strafe : float -> unit
method set_position : Vector.vector -> unit
method rotate : float -> unit
method rise : float -> unit
method set_fovy : float -> unit
method fovy : float
method set_z_bounds : float * float -> unit
method z_bounds : float * float
method resize_viewport : int * int -> unit
method viewport_size : int * int
method apply : Scene.render_context -> unit