class ortho_pixel_renderer : unit -> object .. end
Renders a scene with world cordinates mapped one-to-one with pixels.
World coordinates (0, 0) corresponds to the lower left and
(width - 1, height - 1) to the upper right.
Inherits
val mutable viewport : int * int * int * int
val mutable root : Scene.scene_node
method set_scene_root : Scene.scene_node -> unit
method set_viewport : x:int -> y:int -> width:int -> height:int -> unit
method render : Scene.render_context -> unit
method draw_scene : Scene.render_context -> unit